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Azir

Azir

Mage / Specialist

Mage💥 AP
Playing in:

Beginner Rule

Pay attention to where Azir's soldiers are, not just where Azir is standing.

Threat Overview

Azir is a control mage who deals damage through summoned soldiers rather than direct attacks. He wants to use soldiers to poke safely before controlling fights with Emperor's Divide (R) — his wall of soldiers ultimate. Many beginners focus on Azir himself instead of respecting his soldiers' range.

Power Spikes

Level 6 – Gains powerful disengage and playmaking tools.

First Item – Consistent poke and damage improve significantly.

Three Items – Becomes a major late-game carry.

Watch Out For

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Soldier poke

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Shurima Shuffle engages

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Objective control

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Late-game scaling

Abilities — What to Dodge

Conquering SandsQ
Q
Conquering Sands
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What it does

Commands all Sand Soldiers toward a location. Soldiers deal magic damage and slow as they pass through enemies.

How to play against

His soldiers attack you at melee range while he stands far away. Stay at angles where you're not lined up with both Azir and a soldier.

Arise!W
W
Arise!
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What it does

Summons a Sand Soldier to attack for him in a line, replacing his basic attack within the soldier's range.

How to play against

The soldiers attack everyone in a line behind you. Don't stand in a straight line between a soldier and Azir. Move sideways constantly.

Shifting SandsE
E
Shifting Sands
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What it does

Shields briefly and dashes to one of his soldiers, damaging enemies in the path. If he hits a champion he halts and readies a new soldier.

How to play against

He dashes to soldiers — track where soldiers are placed. The dash plus soldier summon enables a constant wave of attacks.

Emperor's DivideR
R
Emperor's Divide
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What it does

Summons a wall of soldiers that charges forward, knocking back and damaging enemies.

How to play against

The wall can knock you into his team or away from safety. Watch the angle — he'll aim it to funnel you into a bad position.

Common Combos

W → Q → Auto Attacks

Basic poke pattern.

E → Q → R

Shurima Shuffle engage combo.

R → Team Follow-Up

Disrupts enemy positioning.

Passive

Passive

Shurima's Legacy: he can summon the Disc of the Sun from the ruins of allied or enemy turrets. A sandstone turret appears at ruins — be aware of extra turret coverage zones.

⚡ Knowledge is power. The more you know, the less you feed.