
Mage / Burst
Beginner Rule
Don't stand next to teammates when fighting Brand — his abilities become much stronger against grouped targets.
Brand is a damage-focused mage who punishes grouped enemies with area damage and burn effects. He wants to spread Blaze (Passive) across multiple targets before chaining abilities together. Many beginners underestimate how much damage Brand's burn can deal after a fight ends.
Level 3 – Full ability combo available.
Level 6 – Ultimate adds huge teamfight damage.
Liandry's – Damage over time becomes extremely threatening.
Passive burn damage
Ultimate bounces
Chokepoint fights
Grouping together
QWhat it does
Fires a fireball forward. Stuns any enemy that is already Ablaze when hit.
How to play against
Dodge the fireball when you have Blaze stacks. Getting stunned while Ablaze is his kill setup — move after he applies the first Blaze stack.
WWhat it does
Creates a Pillar of Flame at a target area after a short delay. Ablaze targets take 25% more damage.
How to play against
The delay gives you time to move. Step out before it detonates. Ablaze targets inside take catastrophic damage.
EWhat it does
Blasts target dealing damage that spreads to nearby enemies. Ablaze targets cause the spread to double in size.
How to play against
Don't cluster near other units when Ablaze. The doubled spread hits everything near you.
RWhat it does
Releases a bouncing fireball that bounces up to 5 times between enemies and Brand. Prioritises stacking Blaze to max on champions.
How to play against
Spread away from teammates immediately when he casts R. It bounces between everyone nearby. Being isolated reduces bounce count.
W → Q → E
Standard burst combo.
E → Q
Quick stun setup.
R → Full Rotation
Maximum teamfight damage.

Blaze: his spells set enemies ablaze for 4 seconds, stacking up to 3 times. At max stacks on a champion, the mark detonates in 2 seconds dealing massive AoE damage. Never let him stack Blaze to three on you — back off after the second spell hit.