
Fighter / Diver
Beginner Rule
Respect Camille whenever Hookshot (E) — her engage ability — is available.
Camille is a fighter who excels at short trades and punishing mistakes with burst damage. She wants to use Hookshot (E) — her wall-jumping engage ability — to start fights before landing a powerful second Precision Protocol (Q) hit. Many beginners underestimate how much damage her empowered Q can deal.
Level 3 – Full trading pattern unlocked.
Level 6 – Hextech Ultimatum creates powerful all-ins.
Trinity Force – Massive increase in burst damage.
Hookshot engages
True damage Q2
Ultimate trapping
Side-lane pressure
QWhat it does
Two-tap attack: first hit deals bonus damage. Recasting a short time later deals massively increased bonus damage if she delayed between the two hits.
How to play against
She'll wait between Q casts for the empowered second hit. Back off after the first tap to deny her the big second strike.
WWhat it does
Blasts a cone after a delay — enemies in the outer half are slowed and take extra damage. She heals from the outer half.
How to play against
Stand close to her if forced to fight — the inner zone doesn't slow or heal her. The outer ring is where she wants you.
EWhat it does
Pulls herself to a wall then launches off, knocking up enemies on landing.
How to play against
She needs a wall to engage. Fight her in open areas. When she hooks to a wall, dodge sideways immediately — she lands very fast.
RWhat it does
Dashes to a champion and creates a zone around them. The target is trapped inside. She deals bonus magic damage on autos to the trapped target.
How to play against
Flash or dash over the walls immediately. Being trapped with a Camille who has built up Q stacks is a death sentence.
E → Auto → Q → Q2
Standard trade pattern.
E → R → Full Combo
Locks targets down for all-ins.
W → E Engage
Safely starts trades.

Adaptive Defenses: when she basic attacks a champion she gains a shield against their primary damage type (physical or magic). She adapts to your damage — switching damage types mid-fight is difficult because the shield refreshes.