
Juggernaut
Beginner Rule
If Illaoi lands Test of Spirit (E) — her spirit pull ability — back away unless you're certain you can win the fight.
Illaoi is a powerful juggernaut who deals massive damage through tentacles and extended fights. She wants to land Test of Spirit (E) — her spirit pull ability — and force enemies to fight near her tentacles where she can overwhelm them. Many beginners lose by continuing to fight after getting hit by E or by standing inside her ultimate.
Level 3 – Gains access to her full trading combo.
Level 6 – Ultimate can completely turn fights and punish multiple enemies.
First Item – Sustained damage and healing become much harder to handle.
Two Items – Becomes a major side-lane threat.
Test of Spirit (E)
Fighting inside her ultimate
Tentacle slams near walls
Extended fights
Multiple enemies grouping around her
QWhat it does
Smashes a tentacle down dealing physical damage. This ability greatly increases tentacle damage.
How to play against
She uses Q to amplify tentacle hits during trades. Don't fight near any tentacle.
WWhat it does
Leaps to her target dealing physical damage. Nearby tentacles also swing at the target.
How to play against
Multiple tentacle hits are her kill condition. Every tentacle in range swings. Never fight where two or more tentacles can reach you.
EWhat it does
Rips the spirit from you — the spirit takes a percentage of all damage you take. If the spirit dies or gets too far away you become a Vessel and spawn tentacles.
How to play against
Immediately back away from your spirit. If it dies you spawn tentacles and feed her passive. Don't fight near it.
RWhat it does
Slams her idol dealing AoE physical damage. Spawns one tentacle per champion hit nearby.
How to play against
She spawns a tentacle per hit champion during R. Disengage immediately after — fighting her in a tentacle field is near impossible.
E → Q → W
Core lane trading combo that damages both you and your spirit.
E → R → W Spam
Standard all-in combo that overwhelms opponents with tentacle slams.
R → W → Chase
Used when enemies commit too close to her.

Prophet of an Elder God: Tentacles periodically spawn near her and attack. She gains spirits from kills. The passive tentacles are always a threat — never fight near multiple tentacles.