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Kindred

Kindred

Marksman

Marksman💥 AD / On-hit
Playing in:

Beginner Rule

Be aware of Kindred's Marks — they aren't just objectives, they're permanent scaling.

Threat Overview

Kindred is a marksman jungler who scales through collecting Marks while dealing strong sustained damage. She wants to use mobility and range to kite opponents while stacking passive bonuses. Many beginners underestimate how much stronger Kindred becomes with multiple Marks.

Power Spikes

First Few Marks – Increases range and damage.

First Item – Strong skirmishing spike.

Two Items – Major carry potential.

Watch Out For

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Mark scaling

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Kiting

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Ultimate saves

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Early invades

Abilities — What to Dodge

Dance of ArrowsQ
Q
Dance of Arrows
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What it does

Tumbles and shoots up to three arrows at nearby targets.

How to play against

She's a kiter who shoots during the tumble. Don't let her kite endlessly — use CC to interrupt her tumble pattern.

Wolf's FrenzyW
W
Wolf's Frenzy
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What it does

Wolf enrages and attacks nearby enemies. Lamb builds stacks by moving and attacking. When fully charged Lamb's next attack heals her.

How to play against

Her W heal comes from being mobile. She heals by landing a charged auto — back away before she gets the heal proc.

Mounting DreadE
E
Mounting Dread
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What it does

Slows target with an arrow. If Lamb attacks the target two more times, Wolf pounces for massive damage.

How to play against

She needs three hits to trigger Wolf's pounce. Back away after the initial slow — deny the two follow-up autos.

Lamb's RespiteR
R
Lamb's Respite
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What it does

Grants all units inside a zone temporary immortality until the zone expires. Nothing can die inside.

How to play against

Use the immortality zone to retreat if you're inside it. After expiry all units return to their actual HP states — the fight resumes instantly.

Common Combos

Q → Auto → W → Auto

Core trade pattern.

R → Continue Fighting

Prevents deaths during skirmishes.

Mark Hunt → Objective Control

Snowballs leads.

Passive

Passive

Mark of the Kindred: they can mark enemies for the Hunt. Hunting marked enemies grants permanent stacking bonuses to their abilities. Marked enemies die for permanent buffs — respect marked targets more as stacks grow.

⚡ Knowledge is power. The more you know, the less you feed.