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Kled

Kled

Fighter / Skirmisher

Fighter💥 AD
Playing in:

Beginner Rule

Don't assume Kled is weak after losing Skaarl — he can still win fights.

Threat Overview

Kled is an aggressive fighter who excels at forcing all-ins and punishing hesitation. He wants to use Bear Trap on a Rope (Q) to keep enemies close while fighting aggressively around his mount, Skaarl. Many beginners underestimate how dangerous Kled remains even after being dismounted.

Power Spikes

Level 3 – Full trading combo unlocked.

Level 6 – Ultimate creates strong engage opportunities.

First Item – Dueling power increases significantly.

Watch Out For

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Remount mechanics

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Aggressive all-ins

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Long-range ultimate engages

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Tower dives

Abilities — What to Dodge

Bear Trap on a RopeQ
Q
Bear Trap on a Rope
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What it does

Bear Trap on a Rope: throws a bear trap dealing damage and hooking a champion. If shackled the target is yanked toward Kled for bonus damage. When dismounted uses Pocket Pistol instead.

How to play against

The yank pulls you into melee for his full combo. Move away immediately after the hook lands to avoid the full pull.

Violent TendenciesW
W
Violent Tendencies
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What it does

Gains massive attack speed for four attacks. The fourth hit deals bonus damage.

How to play against

His four-hit burst window is short but intense. Don't melee trade when W is active — the fourth hit is his main damage spike.

JoustingE
E
Jousting
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What it does

Dashes dealing physical damage. Can recast to dash back through the initial target.

How to play against

The double-dash — he can go through you twice. Don't stand in a straight line with him.

Chaaaaaaaarge!!!R
R
Chaaaaaaaarge!!!
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What it does

Charges to a location gaining a shield and leaving a speed-granting trail. Skaarl rams the first champion encountered.

How to play against

He speeds up dramatically on the charge. Sidestep off the line he's charging — don't be at his destination.

Common Combos

Q → E → Full Trade

Standard engage combo.

R → Full All-In

Forces fights on his terms.

Dismount → Remount → Re-engage

Turns losing fights around.

Passive

Passive

Skaarl the Cowardly Lizard: Kled rides Skaarl and has bonus health. When Skaarl's health reaches 0 Kled dismounts and fights on foot. When Kled gets enough Courage he remounts Skaarl with partial health. The remount is his comeback mechanic — don't stop attacking after he dismounts.

⚡ Knowledge is power. The more you know, the less you feed.