
Tank
Beginner Rule
Respect Malphite's engage range whenever Unstoppable Force (R) is available.
Malphite is a tank who excels at punishing physical damage champions and starting teamfights. He wants to use Unstoppable Force (R) — his long-range knock-up ultimate — to engage onto multiple enemies. Many beginners forget how quickly Malphite can start a fight from long range.
Level 6 – Gains one of the strongest engage ultimates in the game.
First Tank Item – Becomes much harder to kill.
Teamfights – Excellent multi-target engage.
Flash + R engages
Armor stacking
Teamfight initiation
Anti-AD matchups
QWhat it does
Sends a shard dealing damage and stealing your Move Speed for 3 seconds.
How to play against
Point-and-click — can't dodge the slow. Don't try to fight him when slowed — he catches you easily.
WWhat it does
His attacks passively deal AoE damage around the target in a cone. Active: empowers next attack.
How to play against
Don't melee trade with him — his passive W deals AoE damage on every auto.
EWhat it does
Slams the ground dealing magic damage based on his ARMOR and reducing your Attack Speed.
How to play against
His magic damage scales with Armor — the more armour he builds the harder his E hits. He shuts down auto-attack-based champions hard.
RWhat it does
Unstoppable Force: launches himself at high speed dealing AoE damage and knocking everyone airborne.
How to play against
The most telegraphed ult in the game. Flash or move sideways as he winds up. Never stand grouped with teammates against Malphite.
R → Full Combo
Standard engage pattern.
Flash → R
Surprise initiation.
Q → Chase
Pokes and sticks to targets.

Granite Shield: when not recently hit, Malphite is shielded by rock absorbing up to 10% of his max health in damage. He regenerates this shield passively — poke him repeatedly to keep the shield down before trading.