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Nocturne

Nocturne

Assassin / Diver

Assassin💥 AD
Playing in:

Beginner Rule

If Nocturne has Paranoia (R) available, be careful pushing alone without vision.

Threat Overview

Nocturne is a diver who excels at punishing isolated targets and creating pressure through darkness. He wants to use Paranoia (R) — his global engage ultimate — to quickly reach vulnerable enemies. Many beginners play too aggressively when Nocturne's ultimate is available.

Power Spikes

Level 6 – Global engage unlocks huge kill pressure.

First Item – Duel potential increases significantly.

Mid Game – Excels at picks and side-lane pressure.

Watch Out For

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Global ultimate

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Spell shield

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Isolated targets

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Flank engages

Abilities — What to Dodge

DuskbringerQ
Q
Duskbringer
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What it does

Throws a shadow blade dealing damage and leaving a Dusk Trail. Champions hit also leave a Dusk Trail. He gains speed and AD while on trails.

How to play against

Don't stand on the trail — he gains bonus AD and Move Speed while on it. Step off it immediately.

Shroud of DarknessW
W
Shroud of Darkness
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What it does

Passive: gains Attack Speed. Active: creates a spell shield blocking one enemy ability and doubling Attack Speed if it blocks something.

How to play against

Bait his spell shield with a low-value ability before using your main CC or damage.

Unspeakable HorrorE
E
Unspeakable Horror
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What it does

Plants a nightmare tethering you. If you don't escape range within the duration you flee in terror.

How to play against

Back away when the tether appears — escape range before the fear procs. The fear makes you run uncontrollably.

ParanoiaR
R
Paranoia
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What it does

Reduces all enemy vision globally. Then launches himself at a nearby enemy champion.

How to play against

When the screen goes dark, use minimap and sound cues. Don't overextend — you can't trust your vision.

Common Combos

R → Q → Full Combo

Standard assassination combo.

Spell Shield → Engage

Punishes predictable crowd control.

R → Fear → Follow-Up

Locks targets down.

Passive

Passive

Umbra Blades: every few seconds his next basic attack hits all nearby enemies and heals him. Passively AoE heals near targets. Anti-heal reduces this.

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