
Fighter / Diver
Beginner Rule
Position carefully when Skarner has Impale (R) available — getting caught can instantly lose a fight.
Skarner is a tank fighter who excels at locking down priority targets. He wants to use Impale (R) — his suppression ultimate — to drag enemies into dangerous positions where his team can follow up. Many beginners underestimate how quickly Skarner can force a fight onto a vulnerable target.
Level 6 – Ultimate unlocks strong pick potential.
First Tank Item – Becomes much harder to stop.
Mid Game – Excellent objective and teamfight control.
Ultimate grabs
Long engages
Objective control
Crowd control chains
QWhat it does
Rips a boulder from the earth empowering attacks. Can throw it as a projectile.
How to play against
The thrown boulder is his long-range poke. Dodge sideways — it's a straight-line projectile.
WWhat it does
Gains a shield and creates an earthquake slowing enemies.
How to play against
The persistent earthquake slow enables his team's follow-up. Don't stand in the AoE.
EWhat it does
Charges forward through terrain. Slams a champion he hits into the next wall for stun.
How to play against
Stay away from walls. He uses E to carry you into terrain for the wall-stun combo.
RWhat it does
Lashes his tails forward suppressing nearby champion targets and dragging them with him.
How to play against
Point-blank suppress — he'll jump in with E and immediately R. QSS removes suppression. Never stand in his melee range.
E → Stun → Follow-Up
Standard engage combo that starts picks.
Flash → R → Drag Target
Pulls priority targets into danger.
R → Team Follow-Up
Creates easy kills through coordinated focus.

Ixtal's Might: he can capture Spires across the map granting him and his allies bonus stats and reducing his base ability cooldowns while near them. Capture his Spires to reduce his power — fight him away from captured Spires.