
Mage / Burst
Beginner Rule
Prioritize dodging Sleepy Trouble Bubble (E) — Zoe's sleep ability — because most of her burst damage starts there.
Zoe is a burst mage who excels at long-range picks and punishing positioning mistakes. She wants to land Sleepy Trouble Bubble (E) — her sleep ability — before following up with massive burst damage from range. Many beginners underestimate how much damage Zoe can deal after landing a sleep.
Level 3 – Full poke and burst combo unlocked.
Level 6 – Portal Jump adds stronger trading and pick potential.
First Item – Burst damage becomes much more threatening.
Two Items – Can quickly eliminate squishy targets from long range.
Sleepy Trouble Bubble (E)
Long-range paddle stars
Picked-up summoner spells
Fog-of-war picks
QWhat it does
Fires a missile she can redirect in flight. More damage the longer it flies straight.
How to play against
She can redirect toward your dodge. Dodge the initial direction then change direction again.
WWhat it does
Picks up summoner spell remnants and casts them. Gains 3 missiles after casting a summoner.
How to play against
She can cast your enemy team's summoners. If she picks up a Flash she can reposition unexpectedly.
EWhat it does
Makes the target drowsy then asleep. First damage after sleep is doubled.
How to play against
The first ability that hits you while sleeping deals double damage. Your teammates should wait before hitting you after sleep.
RWhat it does
Blinks to a nearby position for 1 second then blinks back.
How to play against
She extends her Q range with R or dodges abilities. Don't waste CC while she's in the portal — she returns immediately.
E → Q → R → Q
Standard burst combo that maximizes Paddle Star damage.
Q → R → Q
Long-range poke combo.
E Sleep → Full Combo
Punishes positioning mistakes and creates picks.

More Sparkles!: after casting an ability her next basic attack deals bonus magic damage. She procs this after every ability — she'll weave in autos between ability casts.